Ability Scores |
Strength |
3d6+12 (21) |
Dexterity |
3d6+6 (17) |
Endurance |
3d6+6 (17) |
Intelligence |
2d6+3 (10) |
Will |
4d6 (14) |
Charm |
N/A |
Hit Points |
End + Str Bonus (11) |
Mana Points | Will + Int Bonus (11) |
Size | Medium |
Armor | 6 |
Movement | 60' |
# Attacks |
2 Claws + 1 Bite or Glare |
To Hit | 14 (Claw)/ 10 (Bite) / 18 (Glare) |
Damage | 3d8 (Claw)/ 3d8 (Bite) /2d6 (Glare) |
Range | N/A |
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The Jabberwocky is a hideous draconoid monster. Though it has
wings sprouting from it's back, it cannot fly. They are solitary
monsters, meeting only to procreate.
In combat, the Jabberwocky strikes first with it's claws; if one
or both hit, then the Jabberwocky may also use it's bite. Alternately,
it may use it's ability to glare flames at one opponent; this costs
one Mana Point. The victim may roll an Endurance roll for 1/2 damage.
Note that the flames ignore most forms of armor.
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