The victim of this Spell must make a save vs. Will or be under the control of the caster. The caster may add boost levels to the Spell, which adds dice of difficulty to the save. The caster may then issue commands to the victim, who will obey. Issuing a simple command is a normal action (like a Dodge); complex commands will require concentration to issue.
If required to perform actions totally against the victim's interests, another save is allowed at the same difficulty as the original.
Levels may be added to Range and Duration as normal. Area may be increased at the usual doubling rate, but all victims must be in a 20'x20' area (which cannot be increased). If Duration is Extended, cost is 1 Mana point per victim.