The Shattered World  Horse   


Ability Scores
Strength 3d6+12 (23) 
Dexterity 3d6 (11) 
Endurance 2d6+6 (13) 
Intelligence 2d4 (5) 
Will 3d6 (11) 
Charm N/A 

Hit Points (End + Str Bonus) * 1.5 (28)  
Mana PointsWill + Int Bonus (9) 
SizeLarge (1.5x) 
Armor2 (hide) 

# Attacks 1 (Bite) or 1 (Kick) 
To Hit10 or 8 
Damage2d6 or 3d6 


Horses are large quadrupeds often used for transportation, or as pack and draft animals, by humanoid races. They are frequently bred for their speed and for their beauty.

A Horse can be solid white, gray, chestnut, brown, black, or various reddish tones; its hide can instead show a variation or combination of these colors. Some of the more interesting variations include the piebald, which has a coat of large, irregular patches of black and white; the palomino, with its rich yellow-gold coat and white mane and tail; and the dapple gray, which is dark gray with flecks of lighter color on the chest, belly, and hindquarters.

In addition to the coat's color, the Horse may have markings of various sorts. The long hairs of the mane and tail can be lighter, darker, or of the same color as the body of the Horse. Possible markings include socks (meaning the leg from the hoof, halfway to the knee, or hock, is white); a white muzzle; a blaze (a wide band of white from the top of the Horse's head to the tip of its nose); and a star (a white, diamond-shaped patch set on the Horse's forehead, right between its eyes).

The God-Kings found Horses interesting, to the point that each created one or more Horse breeds with his or her favorite color; for instance, Vash created fast Horses in a pure green color. These may be found as purebreeds or with coloration mixed in any of the above patterns. (Kyris created equines with tiger stripes, black and orange, which are meat eaters; see the description for Kyroses for more details.)

Horses trained for war (Warhorses) will fight independently of the rider on the second and succeeding rounds of a melee. Other breeds fight only if cornered. Most attack by kicking with their front hooves (both together count as a single attack) but in some cases may bite.

Unless specially trained, Horses can be panicked by loud noises, strange smells, fire, or sudden movements 90% of the time. Horses trained and accustomed to such things (usually Warhorses) panic only 10% of the time.

Only 10% of ponies and wild Horses can be trained to serve as Warhorses. Most Warhorses are raised from birth for the purpose.

Modern Horses evolved in temperate plains and grasslands. Domestic breeds can be found anywhere people live (even in the high mountains, if the local roads are good).

The Shattered World  Horse   
Last Updated 01/12/2002