Ability Scores |
Strength |
2d6+6 |
Dexterity |
2d6+6 |
Endurance |
2d6+6 |
Intelligence |
2d6+3 |
Will |
2d6+3 |
Charm |
2d6+3 |
Hit Points |
End + Str Bonus (11) |
Mana Points | Will + Int Bonus (11) |
Size | Medium |
Armor | |
Movement | 100' |
# Attacks |
|
To Hit | |
Damage | |
Range | N/A |
|
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Saurans, or lizard-men, were created by the God-King Horash as his personal
gladiators. After the God-War the survivors formed tribal communities or
integrated into Human settlements. They are peace-loving warriors, equally
happy swinging a sword or sleeping in the sun.
Male Saurans are strikingly colored, in combinations of red and green or
blue and green. Females are usually softer in tone and may combine all
three colors.
Saurans have night vision, so they suffer no penalty in Night conditions,
but still are at +1d20 in the Dark.
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